Builds
Most links open in talentsforever.com, which encodes a build as one digit per talent; a few use other calculators. Nothing is confirmed; the beta caps at level 30, so no capstone is testable before launch.
The one number that decides everything
Champion of the Light (bottom of Ret) reads “up to 33% of Intellect” at rank 1. If it’s 100% at 3/3, the 23/0/28 builds win for healing and damage. If it’s 33%, deep Holy is just as good and immune to the nerf everyone expects.
Healing
| # | Build | Split | Best for | Depends on Champion? | Link |
|---|---|---|---|---|---|
| 1 | Champion Healer | 23/0/28 | Raid tank healing | Yes | open |
| 2 | Champion Healer, Steady | 23/0/28 | Fear-heavy fights | Yes | open |
| 3 | Champion Healer, Fast Light | 23/0/28 | Holy Light loop | Yes | open |
| 4 | Arena Vigil | 31/18/2 | PvP | No | open |
| 5 | Vigil Raid Healer | 31/0/20 | Raid party healing, hedge | No | open |
Shockadin (holy damage)
| # | Build | Split | Best for | Depends on Champion? | Link |
|---|---|---|---|---|---|
| 6 | Melee Shockadin | 23/0/28 | Raid damage | Yes | open |
| 7 | Sword-and-Board Shockadin | 23/0/28 | Shield playstyle | Yes | open |
| 8 | Two-Hander Hybrid | 24/0/27 | Two-hander under hit cap | Partly | open |
| 9 | Vigil Shockadin | 33/0/18 | Dungeons, hybrid | No | open |
| 10 | Vigil Shockadin, damage-tuned | 32/0/19 | Dungeons, hedge | No | open |
PvP
From the PvP channel. None depend on Champion of the Light. Splits are read from the link encoding. Details on the PvP page.
| # | Build | Split | Best for | Link |
|---|---|---|---|---|
| 11 | Deep Ret | 16/0/35 | PvP melee with self-healing | open |
| 12 | Three-Tree Ret | 13/7/31 | PvP melee, Holy utility | open |
| 13 | Stun Burst Ret | 0/20/31 | PvP burst with a healer | open |
| 14 | Shock Ret | 26/0/25 | PvP Holy Shock with Ret multipliers | open |
| 15 | Holy Reckoning | 25/26/0 | PvP attrition | open |
| 16 | Arena Vigil, PvP-channel variant | 31/18/2 | PvP, deep Holy shock | open |
| 17 | Arena Vigil, Ret dip | 31/7/13 | PvP, deep Holy shock | open |
| 18 | Holy/Prot Shockadin draft | 31/20/0 | PvP Shockadin, rough draft | open |
| 19 | Reckoning Bulwark | about 4/26/21 | PvP two-hander Prot | open |
Protection
From the Prot channel. Only one link was posted and its author disclaimed it; the rest are point lists or screenshots. Details on the Protection page.
| # | Build | Split | Best for | Link |
|---|---|---|---|---|
| 20 | Deep Prot | 8/36/7 | Dungeon and raid main tank | none posted (point list) |
| 21 | Shock Prot | 23/28/0 | Ranged pull, single-target threat | none posted |
| 22 | Vengeance Prot | Ret to Vengeance, rest Prot | Leveling dungeons, tank-or-damage swap | none posted |
| 23 | Spell Power Tank | unknown | Seal of Fury scaling concept | screenshot only |
| 24 | Day-one placeholder | 8/36/7 (encoding trims zeros) | none | open |
One-line verdicts
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Champion Healer: the right raid build today, and the one you respec out of when the talent changes.
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Steady variant: drops Infusion of Light entirely, which is a mistake for PvE.
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Fast Light variant: no Divine Favor, which is your on-demand fast Holy Light. Build 1 is better.
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Arena Vigil: coherent for arena, worst sustained mana of any option. PvP only.
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Vigil Raid Healer: the only raid build with a group heal and the only one not hostage to Champion.
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Melee Shockadin: every damage multiplier plus Intellect scaling. No Holy Power, no threat reduction.
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Sword-and-Board: a Season of Discovery habit. Seal of Righteousness needs about 30% more to match Seal of Command.
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Two-Hander Hybrid: the only Shockadin with a weapon spec, but trades a Champion rank for 6% hit.
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Vigil Shockadin: +15% Shock crit and a double Shock every 30 seconds. Wastes five points on Illumination.
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Damage-tuned Vigil Shockadin: build 9 with the healing points moved to Divine Favor and utility.
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Deep Ret: the PvP channel’s current favorite. Improved Holy Strike plus enough Holy for silence immunity and real self-heals.
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Three-Tree Ret: Divine Strength on top of the same Holy utility. A revised version exists (see the PvP page).
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Stun Burst Ret: double Seal of Command stun judge. Only with a pocket healer.
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Shock Ret: Holy Shock as the main button with Ret multipliers. Untested.
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Holy Reckoning: Reckoning plus Divine Intellect and big heals. The most annoying build to fight.
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Arena Vigil, PvP-channel variant: the Holy channel’s Arena Vigil with a slightly different Holy core. Skips the block-mana talent on purpose.
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Arena Vigil, Ret dip: same Holy core, Ret dip for Benediction-side value instead of Prot.
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Holy/Prot Shockadin draft: takes one-hander damage over 6% damage reduction. Its author calls it rough.
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Reckoning Bulwark: Reckoning and twisting can’t coexist, so the two-hander half is wasted.
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Deep Prot: the sketch several agreed on. Improved Holy Strike, Divine Intellect, Improved Seals in Holy; Deflection and Improved Judgement in Ret; everything else Prot. Toughness versus Reckoning is the cut.
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Shock Prot: buys a ranged pull and Shock threat at the cost of padding talents. Untested.
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Vengeance Prot: no seal games and it deals damage off-tank. The channel’s leveling-dungeon default.
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Spell Power Tank: drops Holy Shield to bet on absorb scaling nobody has confirmed.
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Day-one placeholder: same split as 20, but posted by someone who said they had no idea. Ignore.
If you had to pick today: 1 to heal, 6 to deal damage. 5 and 10 are the respec targets if Champion of the Light gets nerfed. For PvP, 11 is the channel’s pick; 16 or 17 if you want to shock and heal. To tank, build 20 at 60 and 22 on the way there.
Retribution builds will be added after that channel is processed.