⚔️ Paladin Forevercommunity intel on WoW Forever paladins, distilled daily from the class Discord

Changelog

Last updated 2026-09-15. Everything here is pre-launch community reading of BlizzCon demo data. Nothing is confirmed.

2026-09-15 (Protection pass)

  • Protection page seeded from the first four days of #forever-prot (4,129 messages). Five builds added to the build table as rows 20 to 24; only one is a link and its author disclaimed it.
  • Tanking loop as currently understood: Seal of Righteousness as the main seal, judge on cooldown, swap to Seal of Fury only to taunt. This supersedes the day-one assumption that the main tank camps Seal of Fury.
  • Judgement of Fury is the taunt (10-yard range, taunt diminishing returns if spammed). Swift Judgement resets Judgement on a 1-minute cooldown. Judgement is off the global cooldown and no longer consumes seals.
  • Consecration is baseline and capped: full damage to 4 targets, about 80% less beyond. One tooltip read puts rank 2 at 80 to the first 4 and 24 to the rest, versus 120 in vanilla. Blizzard says the cap is deliberate.
  • Holy Shield read as +20% block (down from 30%), 4 charges, about double block damage. Templar’s Bulwark absorbs 100% of max health on a 5-minute cooldown. Improved Righteous Fury is now 6% damage reduction with no threat bonus; Righteous Fury is +90% threat baseline.
  • Redoubt’s first read (50% proc) superseded by 10% chance on being hit for +30% block over 5 blocks. Reckoning’s conflicting day-one reads settled on “about 40% on block, one extra swing.”
  • Shield Specialization returns 6% max mana per block with a 3-second internal cooldown (one says 5). Mana is not expected to be the constraint.
  • Seal of Fury absorb tested at about 11 damage at level 38, procs from auto attacks only, requires a shield, can be blocked through. Consensus that it will not stack.
  • Blizzard statements relayed from the deep dive: tactical dungeons where CC and threat matter, AoE cut on purpose, “seal busywork is bad”, tanks should not get crit, all gear being redone, weapon skill reduced per item, spell power on items from level 10.
  • Sources gained the Found Photos recap, the Aggrend tweet, a Legacy system clip, the Savix vendor VOD and the wowforevertalents calculator.

2026-09-15 (PvP pass)

  • PvP page seeded from the first three days of #forever-pvp (310 messages). Nine builds added to the build table as rows 11 to 19.
  • PvP systems as seen in the demo: one PvP mega realm with no war mode, honor-only ranks to 14 shown as a “0/250” bar, seasons that reset with new raids, an arena NPC that only queues Warsong Gulch.
  • Twist of Light is the only way to twist; Classic-style twisting and Reckoning-plus-twisting both failed in the test. Rank 1 Command is assumed because max-rank twisting goes out of mana in about ten seconds.
  • Holy Strike identified as a new holy-damage Ret strike on a 12-second cooldown. Normalization and spell power scaling are the open questions.
  • Consensus that Ret/Holy beats Ret/Prot for PvP on the strength of silence immunity, fear reduction and self-heals. A later caveat notes the 6-second immunity is easy to play around.
  • “Premier” honor vendor gear looked weaker than vanilla equivalents in demo screenshots. Healing pieces are named “Lamellar”; no spell-power set was seen.
  • All Blizzard PvP statements are secondhand relays with no links; flagged as such on every page.

2026-09-15

  • Site created. Holy page and build table seeded from the first three days of the Holy channel.
  • Champion of the Light’s rank-1 tooltip (“up to 33% of Intellect”) identified as the pivotal unknown; the community had been arguing from both 33% and 100% without noticing.
  • Blizzard’s deep-dive statements on Holy verified from the panel audio: best single-target healer, longest mana, limited party healing by design.
  • Ret, Prot and PvP pages pending their first pass.